Keep in mind that your Steam cloud saves will not be automatically transferred or backed up. Save files are generally compatible across distribution platforms although there may be exceptions to the rule. Connecting your accounts will only get you more stuff: GOG.com copies of your eligible games.ĭo I get to use my Steam save files in their GOG.com versions?Īs a rule of thumb - yes. You may be placed in a queue before your accounts are connected.Ībsolutely, your Steam library won't be affected. The API used for this process supports a limited amount of calls on any given day. Will I be able to connect my account instantaneously? We'll be doing our best to expand GOG Connect in the future! You'll need to import new games when they're added, so stay tuned and check back regularly to see if anything new has been added. Will you include more titles in the future? You can only connect one Steam library per GOG.com account. We'll only look at your Steam ID to determine which games you own, and show you your Steam username and avatar.Ĭan I disconnect or change my connected Steam account? The process is secure as can be – logging in to your Steam account is handled entirely through the official Steam API. Is this process secure? What, if any, Steam account credentials do you store on GOG.com? The specifics may vary from game to game, but you can always check what's included on the game's product page. Importing your game will get you the complete GOG.com release – just as if you had bought it normally. You'll always be able to find an up-to-date list of eligible titles on this page.ĭuration will vary from game to game – the time left to redeem each game is shown on its respective product icon above.Īre there any differences between the GOG.com and Steam versions of my product? We can only make a selection of games eligible depending on various agreements with our partners. Is every game released on GOG.com eligible? You can deselect any games you don't want to import - otherwise all of your eligible games will be added to your GOG.com library. 3) Use the ""Import Games"" button on this page. 2) Log in to your Steam account via the secure form. Generating new string page texture 18: 24x256, total string texture memory is 860.16 KBĪll but the last line show before clicking "Log into an account"Īlso, the networkmanager errors show up even when it's working.1) Log in to, or create, your GOG.com account. Generating new string page texture 15: 384x256, total string texture memory is 835.58 KB Generating new string page texture 14: 128x256, total string texture memory is 442.37 KB Generating new string page texture 13: 256x256, total string texture memory is 311.30 KB Generating new string page texture 12: 48x256, total string texture memory is 49.15 KB PulseAudio connect failed (used only for Mic Volume Control) with error: Access denied ** (steam:918): WARNING **: Could not initialize NMClient /org/freedesktop/NetworkManager: The name was not provided by any. PAC support disabled because there is no system implementation Failed to call method: .ServiceUnknown: The name was not provided by any. Installing breakpad exception handler for appid(steam)/version(1367621987_client) Note: I trimmed a bunch of warnings that aren't the issue, mostly relating to GTK and/or fonts. Here, I'll post my terminal output from launching steam. If I just had to run the reset option every once in a while it wouldn't be that big a deal. I do wish that steam -reset actually reset everything, though.